Skydome
For this weeks practical we had to create a skydome. This is basically the sky for your scene and is created by adding a texture to a dome.This is a really useful tool for adding depth to your scene and making it feel more real rather than having no background. I will be using this technique when I come to make my animation and will replaye the clouds with a space texture.
One problem I had when creating this was that when I imported the picture onto the material, it also imported it onto the transparency layer as well as the colour layer. This meant that my dome was transparent. To fix this i had to break the connection between the material and the transparency layer in the hypershade window.
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